Team Glacier – Andrew Gaubatz, Benjamin Jaekle, Jeffrey Verba, Donald Young
For the Tower Defense Game my role was heavily focused on getting the systems that drove the gameplay up and running, which included the AI behind the Towers and Enemies and the Resource system for the game.
- Project had a 2 week development cycle
- I created 3 different custom Tower AI’s for the game in UnrealScript
- I created 3 different custom Bots to mix up the gameplay
- I created the Resource system that the player must use to purchase Towers and Traps
This video includes a tutorial of what to expect, if you want to skip that move ahead to the 1:20 mark.
